Mirror

Responsive E-Commerce Clothing Site

Timeframe

2021 - 4 Weeks (80 hours)

Role

Research, Ideating, Information Architecture, Designing, Prototyping


Summary:

Mirror is a clothing store providing affordable clothing to all ages and sexes, as well as fitting any occasion. Mirror has been operating since 1994 with over 400 stores in 32 different countries.  Mirror has seen a large demand from their customers for an online platform and has decided to finally make that adjustment.


Goal:

  • Identify users needs for a shopping website

  • Discover users expected experience when online shopping

  • Find the pain points involved with online shopping

  • Create a Brand Indentity


Research + Discovery

Secondary Research

To determine best how to help Mirror create a stronger brand and user experience, I started with doing some secondary research to determine current trends, threats, and competitor analysis. Currently the top four desires of online shoppers include easy payment, affordable products, high quality products, and a quick website. As for clothing business trends this includes user personalization, shopping on a mobile device or through social media, subscription models, technological innovation, and more. There are also of course growing threats with online clothing brands such as high return rates, decreasing brand loyalty, fast fashion, and the pressure to use ethically sourced materials.

Interviews

The secondary research helped to build a script for moving into interviews and making sure to focus on key issues around online clothing shops with users. Through the interviews it was determined that 75% of the users shop for clothes online at least once a month, as well as use filters when shopping (ie. gender, price, color). All users interviewed admitted that they prefer online shopping rather than in store, and that they prefer to shop from their phone for added convenience. One of the last major points gained from the interviews was that users considered a purchase good if there was a quick and easy checkout process, this also tied into the point made about enjoying loyalty programs (personalization, saved checkout information, and rewards).

Pain Points

  • Long and Confusing Checkout Processes

  • The inconvenience of returns when online shopping

  • Paying for returns

  • Hard to unsubscribe from shop membership programs

  • Hard time tracking orders

Persona

From the data collected through interviews, I was able to create one main persona that would be able to represent an average user for Mirror. This is Jackie!

Group 1 (2).png

Planning

Card Sorting

Tool: Optimal Workshop

Type: Open Sory

Participants: 6

Cards: 20

Summary:

Based on the categories received I narrowed it down to some more general descriptions that are able to encompass a larger variety of options.  Majority of the participants chose very similar categories making it a somewhat easier decision.  One participant had an interesting way of categorizing the items by when/where you would wear them ie; casual, dress-up, winter.  This was an interesting idea as it has been done on clothing sites before, yet would be something to focus on more at a later time.

User Flow

A user flow chart was created to determine what steps would be taken by the average user to make one simple purchase. This also helped to determine all the pages that would need to be designed and created for the prototype.

Mirror@2x (3).png

Designing

Low-Fidelity Wireframes

With a basic user flow set out I was able to move onto Lo-Fi wireframes to ensure a solid base for the design as well as to make sure that the flow incorporated the pieces that were found to be of importance form the interviews and secondary research.

UI Kit

Once the Lo-Fi wireframes had been laid out I moved out to creating a logo and UI kit. For this branding I went for a modern but also more relaxed and bohemian feel. I wanted to keep it simple and elegant with the word mark along with the calmer color palette.

Usability Testing

After designing and creating a prototype, I wanted to be able to observe how easily a user could get through the checkout process so I conducted a Usability test. This also helped identify any pain points as well as any features that were missing or needed adjustment. For this I had four participants use remote screen sharing to walk me through their purchasing process with the user flow that I had created. This allowed me to determine if the pages were understandable and easy to navigate, as well as find out what a users first instincts are when entering an e-commerce site.

Pain Points

  • Filters on the category page do not have a strong enough hierarchy.  It was hard for one participant to choose their options.

  • Categories were not specific enough/ they wanted to use filters that were not available.

  • Natural first choice when shopping online would be to favorite the item and then come back to it.

  • Top navigation menu is not always the first choice.

  • Prefer to check availability on product page

High Fidelity Wireframes

After the usability test I was able to take the feedback and UI kit in order to create the Hi-Fi wireframes, as well a creating a couple of responsive mobile pages with the time provided.


Reflection

Overall I am happy with this project and the final product. I would have wanted to go into more details in certain sections, although due to time constraints I had to prioritize some more important pieces. Being able to look back over this case study has given me the opportunity learn and make adjustments in order to have a stronger project in my next case study. One of the major adjustments I would make would be to the different research and interview processes I conducted. In future interviews I would ask more questions to better understand the users process and how I can best make adjustments based off of their feedback. This first case study has helped me to develop a process on creating a case study in the future from the research, planning, prototyping, and testing.